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Scanline and Arnold

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IKEA KITCHEN This is a kitchen I found in one of their catalogs and rendered it for an exercise.  Again, this is with Scanline.  Admittedly, I used a ton of lights to get the diffused look of lighting from the windows. ARNOLD IKEA KITCHIEN - RENDERED WITH ARNOLD Believe it or not Arnold was a much quicker render.  I only needed 4 lights (plus the incidental lights on top as apposed to over 100 lights on the Scanline Render.) So this took about a 3rd of the time to render.
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FAMILY ROOM This is the a first rendering in a long time after being away from 3DSMax.  It's a replica of my living room but with different furniture. My processors is AMD A6 5200...SLOW!  I didn't have the luxury of using a lot of ray-traced or "Area Shadows".  This is all done with the standard max lights.  The goal was to see how close I could get the much shrugged-off Scanline Renderer to look like a photo. Scanline gets a bad wrap since these days so many artists use V-Ray or Mentalray (which is no longer "shipped" with Max 2018.)  I've seen so many tutorials where artists exclusively use these renderers when their example results could be done so much more quick with Scanline. Point is, if you understand how light works, you can come pretty close to photorealism without as much wait time as you get from V-Ray or Mentalray to get it. How did I get the soft shadows without using ray-traced renderers or "Area Shadows"?  I created ...